Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Gepard HSR – Guide, Skills, Builds, Teams & More

    December 29, 2025

    Welt HSR – Guide, Skills, Builds, Teams & More

    December 29, 2025

    The Dahlia HSR – Guide, Skills, Builds, Teams & More

    December 29, 2025
    Facebook X (Twitter) Instagram
    GAMERS RANKING UP EVERYDAY
    • Home
    • Everything
    • Guides
    • Meta
    • News
    • Esports

      Applying eSports Science to Optimize Game Performance

      November 2, 2025

      Why eSports Research & The State of The Market

      November 2, 2025

      How to Learn League of Legends from a Martial Arts & Chess Champion

      November 2, 2025

      Deep Dive for TL: Challenger ADC Analysis

      November 2, 2025

      TSM ADC Case Study: Doublelift vs. WildTurtle

      November 2, 2025
    • Gpi
      1. Esports
      2. Arena
      3. Beginners
      4. View All

      Applying eSports Science to Optimize Game Performance

      November 2, 2025

      Why eSports Research & The State of The Market

      November 2, 2025

      How to Learn League of Legends from a Martial Arts & Chess Champion

      November 2, 2025

      Deep Dive for TL: Challenger ADC Analysis

      November 2, 2025

      All Augments in League of Legends Arena Mode

      November 1, 2025

      League of Legends New 2v2v2v2 Mode: Release Date, New Map and More Information

      November 1, 2025

      Worst Champions in League of Legends 2v2v2v2 Arena Mode

      November 1, 2025

      5 Champions You Need to Try in League of Legends Arena Mode

      November 1, 2025

      Season 14 New League of Legends Mastery System Guide

      November 1, 2025

      How to Play Ahri in LoL

      November 1, 2025

      How to Counter Ahri

      November 1, 2025

      League of Legends Void Grubs Guide

      November 1, 2025

      Survivability: A Closer Look at Map Awareness and How to Extend your Life

      November 3, 2025

      Vision: An Advanced Guide to Warding Strategy in League of Legends

      November 3, 2025

      League of Legends Objectives: How to Maximize Synergy and Teamplay

      November 3, 2025

      Farming: An Advanced Guide to Building and Capitalizing on a Gold Lead

      November 3, 2025
    • Schedule – League of Legends
    Facebook X (Twitter) Instagram
    GAMERS RANKING UP EVERYDAY
    Home » NicMakesPlays’s Legends of Runeterra Beyond the Bandlewood Balance Wishlist
    Cards

    NicMakesPlays’s Legends of Runeterra Beyond the Bandlewood Balance Wishlist

    By GamePingNovember 5, 2025No Comments7 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Cards That Should Be Buffed/Nerfed In The Beyond the Bandlewood Balance Patch

    Hey, everyone NicMakesPlays here!

    We’re due for a big balance patch sometime soon, so today I’m going to cover my personal wishlist.

    For nerfs, I’ll be discussing Nami, Lost Soul, Poppy Bandle City Mayor, and Aloof Travelers. There are also two cards I have classified as “optional nerfs” – Eye of the Dragon and Ravenous Flock.

    For buffs, we’ll take a look at Herald of the Dragons, Nocturne, Diane, Stalking Shadows, The Fangs, Kindred, Lux, and Katarina.

    If you disagree with my suggestions or think I missed some cards, let me know in the comments!

    To start off, let’s dive into the nerfs.

    Nerfs

    Nami

    nami level 1 (lor card)nami level 2 (lor card)

    Nami is a bit too powerful when drawn in the Nami Zoe deck. She often wins the game on the spot since she’s hard to remove early in the game.

    Even when removed she usually trades well with the removal or has a ton of protection via Sunblessed Vigor, Pale Cascade, and Guiding Touch.

    I would make her level condition go up to 9 to make her take longer to level.

    Now you can’t pass the first few turns and play a leveled Nami on turn 4.

    Lost Soul

    Lost Soul (lor card)

    This card gets a bit too much value since you can summon it over and over again to grind the rest of the game.

    I would make it a 3|3 so the value you get overtime is diminished and it doesn’t trade as well.

    Poppy

    Poppy Level 1 (LoR Card)Poppy Level 2 (LoR Card)

    It’s not a surprise that Poppy is one of the best performing cards in the game right now and enables tons of tier 1 decks.

    I would make it so Poppy only buffed the allies that attack with her, so your backrow units don’t gain tons of stats as well.

    Bandle City Mayor

    bandle city mayor (lor card)

    The value Bandle City Mayor gives you is a bit out of control since it gives you a free card along with tempo for the rest of the game.

    I would make it so it only discounts the first multi-region unit you play each round.

    Aloof Travelers

    Aloof Travelers (LoR card)

    Aloof Travelers gives a ton of card advantage since you draw extra cards and your opponent loses one. I would make it so this card is a 3/3 so it is more of a commitment to play for tempo.

    Buffs

    Herald of the Dragons

    Herald of Dragons (LoR Card)

    Dragons have been significantly nerfed due to their rough matchups against the new cards, as well as overall being power-creeped.

    of the Dragons being a 1|2 would be a slight buff and allow them to potentially have somewhat powerful openings.

    This could give them a chance to be higher tier 3 deck or even tier 2.

    Nocturne

    Nocturne Level 1 (LoR card)Nocturne Level 2 (LoR card)

    Nightfall is one of the most well-received decks in the game and a fan favorite of many.

    Currently, the deck is low tier 3 and in one of the weakest states, it’s ever been.

    On top of this Nocturne is one of the weakest Champs in the game right now.

    Nocturne giving an enemy Vulnerable and all enemies 1-0 on play for his level 2 form(like his level 1 form does) would be a nice buff.

    Diana

    diana level 1 jpgDiana level 2 (LoR Card)

    Another nice quality of life buff for Nightfall would be making it so she gains Challenger on level up.

    Currently, you have to level her up and then use another Nightfall effect for her to gain Challenger for the turn.

    This makes it so Nightfall often falls short of getting this effect off – it would be a nice buff to Diana and the archetype.

    Stalking Shadows

    Stalking Shadows (LoR card nerfed)

    A lot of people, including myself, were surprised this was nerfed.

    At the time of the nerf, the top Shadow Isles decks weren’t playing it (Nasus Thresh) as well as it being a good card for the game.

    It enables a lot of homebrew archetypes and is fair for a 2 mana card because it doesn’t affect the board and gives an ephemeral copy.

    I think this is the exact type of card you want to be good for your game. I would revert Stalking Shadows to 2 mana.

    The Fangs

    The Fangs (LoR card)

    Targon is in a weak spot right now and with the Serpent being a 1|1, The Fangs can be a 3|2.

    The Serpent can’t go back to being a 1|1 because you can get it off Loping Telescope and it’s powerful with Poppy.

    So with that being said, I think buffing The Fangs to a 3|2 is the right way to buff Targon.

    Kindred

    Kindred level 1 (LoR Card)Kindred level 2 (LoR Card)

    Kindred is another fan favorite and is one of the weakest cChamps in the game.

    They are afraid of buffing Kindred because if they were better they would be too good of a backrow cChamp, which I understand.

    That being said, I think giving Kindred one more health would make them viable but reasonable.

    This allows Kindred to survive cards such as Ravenous Flock, Black Spear, and Screeching Dragon among other things.

    Lux

    Lux Level 1 (LoR card)Lux Level 2 (LoR card)

    Lux is a hard one because if she costs too low with Barrier she may be too good.

    She would have to be reworked or her support could be buffed.

    I’m not sure what I would propose for her specifically but she definitely needs to be looked at.

    Katarina

    Katarina level 1 (LoR card)Katarina level 2 (LoR Card)

    I think Katarina needs a full-on rework to be viable. She’s been one of the worst if not the worst Champ since Legends of Runeterra’s release.

    She really has no home or deck that fits her well. The fact that she self recalls makes you lose a ton of tempo by playing her.

    She either needs a rework to remove this or a bigger payoff when resummoned.

    An interesting idea that Rubin Zoo, one of the devs had, was to make her level 2 form say “Damaged units can’t block.”

    I think that would make her interesting and it is a change I would love to see.

    Optional Nerfs

    Eye of the Dragon

    Eye of the Dragon (LoR Card)

    This is one of the most polarizing cards in the game and is extremely overturned for its cost.

    Eye of the Dragon is a net 1 mana card that is a 1|3 and summons 2|1’s with lifesteal the rest of the game.

    This stops any deck that wants to attack outright or is just straight up a 1 mana auto-win a lot of the time.

    The decks that run this card are also packed with protection and if you even can try and remove it you usually trade down in mana.

    The reason this card has dodged nerfs for so long is that it was assumed the decks like Lee Sin and Ez Karma needed the extra attune to help in the early game.

    I don’t think this is the case anymore with Lee Sin/Ez Karma being tier 1 for multiple formats and even being one of the best decks in the game to perform at Seasonals this last weekend.

    I would remove Attune to balance the card so it is a bit more reasonable for its cost.

    Ravenous Flock

    ravenous flock jpg

    Ravenous Flock is one of the most game-defining cards in the game and a lot of Runeterra revolves around it.

    A lot of champs and decks in Runeterra lack viability due to being easily killed by Ravenous Flock. Cards like Garen, Kindred, and Renekton are 4+ mana cards that just die to a 1 mana spell.

    This makes them extremely risky to play and often game losing when this happens.

    Each season a lot of the meta is defined by Ravenous Flock decks being tier 1, while other archetypes fade into lesser viability due to the sheer power of this card.

    Ravenous Flock should deal 3 damage since it would still be an insanely powerful card for its cost but more reasonable.

    Thanks for reading! If you have any questions, feel free to ask NicMakesPlays during his streams (usually 6PM-1230AM EST).

    Catch NicMakesPlays live at twitch.tv/nicmakesplays 6PM-1230AM EST

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    GamePing
    • Website

    Related Posts

    Legends of Runeterra: Regions Overview (Champions and Playstyles)

    November 5, 2025

    Legends of Runeterra Guide: Game Mechanics + Effect Keywords

    November 5, 2025

    The Hearthstone Player’s Guide to Legends of Runeterra

    November 5, 2025

    The Magic Player’s Guide to Legends of Runeterra

    November 5, 2025
    Add A Comment
    Leave A Reply Cancel Reply

    Editors Picks

    Best Junglers For Season 14 Patch 14.9 of League of Legends

    November 1, 2025

    LoL Mythic Shop Rotation (Patch 15.21)

    November 1, 2025

    All Augments in League of Legends Arena Mode

    November 1, 2025

    How to Heal in LoL Swarm

    November 1, 2025
    Top Reviews
    GAMERS RANKING UP EVERYDAY
    Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
    • Home
    • Esports
    • Arena
    • Beginners
    • Everything
    • Champion
    • Highlights
    • Interview
    • Lol items
    © 2025 GamePing. Designed by GamePing.

    Type above and press Enter to search. Press Esc to cancel.